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Programming Languages Suite
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ProgramD2.iso
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Borland
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Borland C++ V5.02
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SWAT.PAK
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SWAT.RC
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1997-05-06
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69 lines
//----------------------------------------------------------------------------
// ObjectWindows
// Copyright (c) 1991, 1995 by Borland International, All Rights Reserved
//----------------------------------------------------------------------------
#ifndef WORKSHOP_INVOKED
#include <windows.h>
#endif
#include <owl/owlapp.rc>
#include <owl/except.rc>
#include <owl/window.rh>
#include "swat.h"
SWATMENU MENU LOADONCALL MOVEABLE PURE DISCARDABLE
{
POPUP "&Game"
{
MenuItem "&New", IDM_RESET
MenuItem "&Options...", IDM_OPTION
MenuItem "&Stop", IDM_STOP
}
MenuItem "&Pause", IDM_PAUSE
MenuItem "&About", IDM_ABOUT
}
ABOUT DIALOG 10, 23, 141, 135
STYLE DS_3DLOOK | DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "About "
FONT 8, "MS Sans Serif"
{
PUSHBUTTON "OK", IDOK, 46, 114, 48, 14
CTEXT "Swat!", -1, 6, 6, 129, 9, WS_CHILD | WS_VISIBLE | SS_CENTER
CTEXT "ObjectWindows for C++ Demo", -1, 6, 72, 129, 9, WS_CHILD | WS_VISIBLE | SS_CENTER
CTEXT "Copyright \251 1991, 1993 ", -1, 6, 84, 129, 9, WS_CHILD | WS_VISIBLE | SS_CENTER
ICON "Critter", -1, 62, 19, 16, 16
CTEXT "5 pts per hit", -1, 6, 36, 129, 9, WS_CHILD | WS_VISIBLE | SS_CENTER
CTEXT "-1 pts per escape", -1, 6, 48, 129, 9, WS_CHILD | WS_VISIBLE | SS_CENTER
CTEXT "-2 pts per miss", -1, 6, 60, 129, 9, WS_CHILD | WS_VISIBLE | SS_CENTER
CTEXT "Borland International", -1, 6, 96, 129, 9, WS_CHILD | WS_VISIBLE | SS_CENTER
}
OPTIONDLG DIALOG 9, 18, 150, 138
STYLE DS_3DLOOK | DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "Options"
FONT 8, "MS Sans Serif"
{
CTEXT "&Speed:", -1, 6, 6, 138, 9, SS_CENTER | NOT WS_GROUP
SCROLLBAR IDD_LIVETIMESB, 6, 18, 138, 9, WS_CHILD | WS_VISIBLE | WS_TABSTOP | SBS_TOPALIGN
CTEXT "&Population:", -1, 6, 42, 138, 9, SS_CENTER | NOT WS_GROUP
SCROLLBAR IDD_POPSB, 6, 54, 138, 9, WS_CHILD | WS_VISIBLE | WS_TABSTOP | SBS_TOPALIGN
PUSHBUTTON "OK", IDOK, 22, 117, 48, 14
PUSHBUTTON "Cancel", IDCANCEL, 79, 117, 48, 14
LTEXT "Slow", -1, 6, 30, 24, 9, WS_CHILD | WS_VISIBLE
RTEXT "Fast", -1, 120, 30, 24, 9, SS_RIGHT | NOT WS_GROUP
LTEXT "Low", -1, 10, 66, 24, 9, WS_CHILD | WS_VISIBLE
RTEXT "High", -1, 118, 66, 24, 9, SS_RIGHT | NOT WS_GROUP
CTEXT "Game &Time:", -1, 6, 79, 138, 9, SS_CENTER | NOT WS_GROUP
CONTROL "15", IDD_INPUTEDITBOX, "EDIT", WS_BORDER | WS_TABSTOP, 63, 90, 24, 13
}
Live BITMAP live.bmp
Dead BITMAP dead.bmp
GameOver BITMAP gameover.bmp
Board BITMAP board.bmp
Malet CURSOR malet.cur
MaletDown CURSOR maletdow.cur
Critter ICON critter.ico